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Anomonous Guy
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« Reply #15 on: December 05, 2008, 08:34:49 PM » |
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Sounds boring.
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Trouble
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« Reply #16 on: December 05, 2008, 11:53:52 PM » |
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You c*nt .... 
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« Last Edit: December 06, 2008, 01:01:42 AM by Anomonous Guy »
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Herzeg Dva
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« Reply #17 on: December 06, 2008, 09:21:42 AM » |
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He cant what? 
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DeadMeat
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« Reply #18 on: December 08, 2008, 12:04:17 PM » |
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Sounds boring.
It's as boring as your sexlife!
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Anomonous Guy
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« Reply #19 on: December 08, 2008, 12:31:47 PM » |
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Well my girlfriend is 2 weeks away from giving birth.. so... I don't know how to take that 
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DeadMeat
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« Reply #21 on: October 27, 2009, 12:01:33 PM » |
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It was darn good.
Too bad I'm the only bloke here with a PS3, it seems!
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Trouble
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« Reply #22 on: October 28, 2009, 07:31:23 AM » |
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pffft. I finished it day 1.
My psn is Zecharai if you ever want to play a game. I've yet to try the multiplayer, but I'll get there.
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DeadMeat
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« Reply #23 on: October 28, 2009, 10:46:41 AM » |
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i'll be sure to add ya
i've played several dm matches ... i'd have played more, but gaming out to the world isn't that great ;P
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Herzeg Dva
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« Reply #24 on: November 21, 2009, 08:16:09 PM » |
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Why is the recovery system in modern games made with vegetative state people in mind? The last devhouse that bothered to implement pseudo-realistic damage was Team SOHO in their Getaway series. Shame the PS3 sequel got canned.. It looked promising.
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Trouble
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« Reply #25 on: November 25, 2009, 10:33:32 AM » |
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That is completely relevant and on topic ....
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DeadMeat
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« Reply #26 on: November 26, 2009, 05:49:18 AM » |
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I think that topic is something one can discuss over a cup of tea while the sun is on fire.
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