bhlegend dot com
June 19, 2013, 10:42:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: SMF - Just Installed!
 
   Home   Help Search Login Register  
Pages: 1 [2]
  Print  
Author Topic: Day of defeat source?  (Read 6182 times)
0 Members and 1 Guest are viewing this topic.
Trouble
Like, whatever!
****
Offline Offline

Posts: 4069


The Online Abortion


View Profile
« Reply #15 on: January 04, 2007, 02:46:46 PM »

... Thats Illegal!!!
Logged
Access
Forbidden Love
BFG
*****
Offline Offline

Posts: 6788


Pretentious Gamer


View Profile WWW
« Reply #16 on: January 05, 2007, 12:25:28 AM »

... Thats Illegal!!!
I bought it off Ebay, I had to own the next Tim Schafer game, was such a long wait after he formed his company to the day they released a game.

And I don't support steam, I don't like major content providers controlling 100% distribution of other peoples stuff. I mean its sort of clear that one day, physical retail will decline and we will see a major boom in On-line distribution....  where distribution and promotion is done via the system -daily specials, editors choice, "most popular" games, all controlled by the distribution service. If I was 3DRealms or ID I would be very suspect of Valve's on-line distribution, giving their competitor's a major boost in funding isn't the most advised thing.

Why I dont support stuff like Xbox Arcade etc, I hate proprietary systems, I hate content produces "owning" platforms. In fact its why I hate consoles in general, you want to release a game on a console it has to be approved and accepted by the console holder and you have to pay them to evaluate your game.... Like you need their permission to release a product.. I hate that sort of control.

In any case I would hope for an open source style online distribution, where content providers can upload their content, or (even host it on their own servers) install the standardised server software which of course they link in with their bank account and people install the open source client and can search and browse for what they want. Company's can release more proprietry versions with advanced features but all plug into the standardised online distribution.

Basically a e-commerce bit torrent search program that is backed by all the major companies, so their can be thousands of people releasing versions of the client but are all based off the same core and are all compatible. But if the public is stupid enough to go with a proprietary online distribution then it better bloody well be one that isnt a major content provider like Phantom or GameXtream etc.
« Last Edit: January 05, 2007, 12:27:58 AM by Access » Logged

Atebash
Administrator
Residential Existential
*****
Offline Offline

Posts: 10327


Més que un club


View Profile WWW
« Reply #17 on: January 05, 2007, 07:20:46 AM »

Well said Access, I so agree with it Smiley
Logged

DeadMeat
Global Moderator
BFG
*****
Offline Offline

Posts: 6743


.. just cause!


View Profile
« Reply #18 on: January 05, 2007, 11:23:14 AM »

Demented smiles FTW.
Logged

Uncle Nasty
Guest
« Reply #19 on: January 05, 2007, 01:45:58 PM »

Steam is teh shit, really. Hate it

Why could you possibly hate steam unless you run it on a 486-sx2 with 56k?
Logged
Uncle Nasty
Guest
« Reply #20 on: January 05, 2007, 01:50:16 PM »

And I don't support steam, I don't like major content providers controlling 100% distribution of other peoples stuff.

They dont.

Quote
I mean its sort of clear that one day, physic111-000-111-00-101-1-1-0-110-1010110-101010-
1010110-101-0-11-1001-100001-0000000000000000001-00100-111110-110-1000-010--00-0-0

Quote
In fact its why I hate consoles in general, you want to release a game on a console it has to be approved and accepted by the console holder and you have to pay them to evaluate your game.... Like you need their permission to release a product.. I hate that sort of control.

You have the most warped and ignorant view I have ever read on the internet. Debating you is impossble because you spew the most insane drivel.

Logged
Access
Forbidden Love
BFG
*****
Offline Offline

Posts: 6788


Pretentious Gamer


View Profile WWW
« Reply #21 on: January 07, 2007, 12:17:51 PM »

They dont.
I know they don't yet, but if you read what I said, its clear that one day whether thats 50 or 100 years from now companies will make 100% of their profit from online distribution, I'm very skeptical of a content provider owning the distribution service and so should any developer.

You have the most warped and ignorant view I have ever read on the internet. Debating you is impossble because you spew the most insane drivel.
And yet you don't raise a single flaw.
« Last Edit: January 07, 2007, 12:23:40 PM by Access » Logged

Uncle Nasty
Guest
« Reply #22 on: January 07, 2007, 06:41:25 PM »

You cant debate the insane!
Logged
Trouble
Like, whatever!
****
Offline Offline

Posts: 4069


The Online Abortion


View Profile
« Reply #23 on: January 15, 2007, 10:19:51 AM »

http://ragnartornquist.com/?p=277#comments

Another Reason why I will support steam.

Access, Explain why Companies don't distribute there own games digitally if its as easy as you say?
Logged
Uncle Nasty
Guest
« Reply #24 on: January 15, 2007, 11:25:16 AM »

You should get Pirates Vikings and Knights II (its free)


http://www.pvkii.com/


Funny as hell !
Logged
Access
Forbidden Love
BFG
*****
Offline Offline

Posts: 6788


Pretentious Gamer


View Profile WWW
« Reply #25 on: January 17, 2007, 02:51:30 AM »

http://ragnartornquist.com/?p=277#comments

Another Reason why I will support steam.

Access, Explain why Companies don't distribute there own games digitally if its as easy as you say?
Well firstly because 90% of the industry is Consoles and hand held so on-line distribution is not as much of a priority right now for PC platforms. However where it is booming is consoles with Xbox Live, Wii Classic, and PlayStation Online.

The reason most DEVELOPERS don't do on-line distribution is because they will upset their publisher who is the hand that feeds them i.e. Vivendi Universal and Valve are at each others neck. And the reason most Publishers haven't done it already is not just the poor performance of the PC as a platform but also so they don't upset the delicate contracts they have had with traditional retail stores, shops like Wallmart have threaten to black list certain company's if they go the on-line distribution path.

However that's not to say company's aren't working on online distribution, in fact most of them are are working on it;
EA http://www.dmwmedia.com/news/2006/11/02/electronic-arts-to-launch-retooled-online-game-distribution-service
EA are of the oppinion (which is not something I necessarily agree with) that this is the last generation of consoles that will have a physical medium for it.
Atari http://au.gamespot.com/pc/rpg/greyhawkthetempleofee/news.html?sid=6093029

Xbox goal from the very beginning was of course to have a Microsoft Operating System at the centre of a lounge room to work in conjunction with the Windows Media Centre Edition. Microsoft for over a decade have predicted PC's as we know them will be obsolete and will eventually just be Media Centres connected to lounge rooms. Xbox Lives continued compatibility with the PC is testament to this fact with MSN and Xbox live friends list compatibility - it's obvious that modern games will eventually be available via Xbox Live and this will also include PC games.

No doubt Ubisoft have an on-line distribution plan, and their are even rumours of Vivendi Universal (who own Valve) to release their own on-line distribution system.

Company's have been using online distribution for ages, especially in the days of Shareware via the Appogee Model using Software Creations BBS system. (http://en.wikipedia.org/wiki/Software_Creations_BBS). Nintendo, Sierra Online and Sega have all done on-line distribution methods in Japan but for a time became infeasible as game sizes grew and Internet Connections didn't increase at the same rate. Of course smaller software companys have been doing On-line distribution for years, PopCap is one such success story, as is Introversion, but their are literally thousands of others.

A traditional publisher distributes the games to a brick and mortar store. Each retail store does not have an investment in which game sells, it just wishes to sell games to whomever wishes to buy them. But if Electronic Arts or Valve or Nintendo started to open massive chains around the world selling their games and other peoples I would be VERY suspect. In fact if I was a developer I would do everything in my power to make that store a failure. Imagine an Electronic Arts store, it would prioritise their games first, it would provide more shelf space to there games and their is nothing anyone could do. Content produces such as EA, Valve, Sony, Nintendo should NOT be in charge of selling other peoples games. On-line distribution runs the very same risk of corruption, the only safe way is to make sure content producers never own retail stores and never run on-line distribution that sells other peoples stock. We should always push for independent 3rd parties who will treat all developers/publishers equally.

That is why it would be better for Steam to fail and something like GameXtream (or dare I say Phantom) succeed.
« Last Edit: January 17, 2007, 02:54:26 AM by Access » Logged

Anomonous Guy
Global Moderator
badger badger badger badger badger badger
*****
Offline Offline

Posts: 22792


Anom


View Profile WWW
« Reply #26 on: January 17, 2007, 12:45:25 PM »

Access, that is one of the first lengthy posts by you that I have read that doesnt go off on a tangent about something totally irrelevant. Its a well researched and finely structured post. Well done sir.
Logged

Play Tribal Wars! - http://www.tribalwars.net/2507279.html




Quote from: 12 Dec 2006 17:58 Atebash
I just hate this forum!
Access
Forbidden Love
BFG
*****
Offline Offline

Posts: 6788


Pretentious Gamer


View Profile WWW
« Reply #27 on: January 25, 2007, 01:23:50 PM »

Access, that is one of the first lengthy posts by you that I have read that doesnt go off on a tangent about something totally irrelevant. Its a well researched and finely structured post. Well done sir.
Lol there is a reason for my tangents, just sometimes that reason is not clear Tongue. That mainly occurs from me making an assumption about what people know and not stating it. Sadly the solution to that is write more :S
Logged

Uncle Nasty
Guest
« Reply #28 on: January 26, 2007, 01:06:03 PM »

You should get Pirates Vikings and Knights II (its free)


http://www.pvkii.com/


Funny as hell !
Logged
Pages: 1 [2]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!